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Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how employing scaling effectively can dramatically alter an object’s feel

Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how employing scaling effectively can dramatically alter an object’s feel

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called “Masahiro Sakurai on Creating Games.” Check out the latest batch of uploaded content via the embedded video below: Squashing and Scaling [Animation] Scaling refers to changing the size of an object or polygon. While it’s used less often than rotation and … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how employing scaling effectively can dramatically alter an object’s feel

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